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postheadericon Blood Elf

Blood Elf


Not all blood elves currently reside in Outland, some have remained in Azeroth. Flushed with their new found power born from their ability to tap into demonic energies from the Twisting Nether, the Blood Elves have managed to retake their beloved land of Quel’Thalas. Silvermoon has been rebuilt and the resident blood elves there plot to return to Outland, where they can reunite with Kael’thas and achieve the golden destiny he promised them.

Unfortunately, the blood elves’ practice of embracing demonic energies resulted in them being shunned by their former comrades in the Alliance. Thus, the remaining blood elves on Azeroth look desperately to the Horde to help them reach Outland. The orcs are wary of accepting them, but the tactical advantage the of Blood Knights is a huge buff for the horde forces. It is unknown what relation Sylvanas Windrunner, leader of the Forsaken, will have to the blood elves. At E3 the blood elves had no Towns/Undercity reputation bar on their reputation tab, so blood elves may only tolerate the forsaken and not be able to raise reputation with them. A lot of the forsaken would have been involved in the siege on Quel’thalas, which could explain a possible distrust between the two races.

The blood elf languages will be Sindassi and Orcish, and they will be able to pick the Classes/Hunter, Classes/Priest, Classes/Warlock, Classes/Rogue, Classes/Mage and Classes/Paladin classes, according to an update on the official homepage. This seems to be the final outcome, and it is likely it will not change any more after such an announcement.
Leadership in Quel’Thalas

Lor’themar Theron, Regent of Quel’Thalas: Leader of the Blood Elves on Azeroth in the Prince’s absence
Grand Magister Rommath : Leader of all Blood Elf Magi on Azeroth, and a fiercely loyal servant of Kael’thas
Halduron Brightwing : Ranger-General of Silvermoon, the blood elves’ military commander on Azeroth

Magical Addiction

Since the destruction of the Sunwell at the hands of Arthas and the Scourge, the Blood Elves have been forced to deal with the sudden relapse of their addiction to arcane energy. A constant curse since the original Well of Eternity was destroyed, the addiction has become more powerful than ever. Blood Elves spend their waking days struggling with their weakness, seeking either to sate it by siphoning magical energy from their surroundings or to resist the urge to feed.
While the Blood Elves do not abstain from draining arcane power directly, they are careful to keep their addictions under control, keeping the power their new abilities offer while maintaining self-discipline. Those who lose control over their addiction are known as “the Winnowed,” and invariably fall into insanity and corruption.
As Arcanist Helion (a starting zone quest NPC) says, “Control your thirst for magic…It is a thirst unending.”


Blood Elves wear crimson-colored robes to suggest their fiery affiliation and the blood of the fallen Elves in Quel’thalas. Many concentrate on studying arcane and fire magic, as opposed to the traditional frost and water spells of their lost high elf society.
Blood Elf architecture is breathtaking. It involves pendulous creations of wonderous curves and columns, its designs natural, floral, flowing, animal. Their fountains seem to defy physical boundaries, creating or warping water in impossible ways.
Blood Elves have flags that feature a phoenix. In the Third War, Blood Mages had the ability to call phoenixes from the Elemental Plane of fire. These creatures appear to be deeply connected with the Blood Elves, possibly because they share a destructive nature, or perhaps due to their purely magical composition. This could allow the Blood Elves to have increased control over them. Since the phoenix dies and becomes reborn, it could be a symbol for the Blood Elves – the Blood Elves metaphorically ‘died’ as High Elves and were reborn as Blood Elves.

High Elves

The Blood Elves were formerly known as High Elves, before the Undead Scourge’s attack on Quel’Thalas. Following the Scourge’s invasion, Kael’thas decided to rename his people as Blood Elves, to honor their brethren who had fallen in battle against the Scourge.
The Blood Elves are constantly threatened by the Wretched, who are devolved Blood Elves who lost much of their sanity. Their ancestral homeland of Quel’Thalas also borders the Deatholme region, which has been heavily infested by the remnants of the Scourge that occupied Quel’Thalas. One faction, named Tranquillien, consists of Blood Elves who wish to purify the region of the Undead.

Racial Abilities

From Blood Elf and Draenei Racial Abilities (Bluetracker copy), posted by Drysc:
Since our showing at E3, we have seen many threads and articles discussing the Blood Elf and draenei racial abilities, and were happy to see so many players excited about these two new races! In some cases these conversations have included misinterpreted or otherwise incorrect statements of the abilities of these two new races. Below we have listed the abilities that were shown at E3 for both the Blood Elf and Draenei.
Please keep in mind that these abilities may change before the release of The Burning Crusade expansion.

Blood Elf characters can play as the following classes:

  • Hunter
  • Mage
  • Warlock
  • Rogue
  • Priest
  • Paladin